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King of Dragon Pass
1999
Author:
David Dunham & others
Publisher:
A Sharp
Style:
Storylet-Driven
,
Procedural Story
Language:
C++
Launch Platform:
Macintosh, Windows
Boldly ahead of its time, this "storytelling strategy game" used procedurally assembled and templated vignettes to react to the player's moves and tell a story spanning generations.
(Original Article)
Play This Story
Buy
Link is for modern and original PC versions; the game is also
available for other platforms
.
Bonus Links
Wiki
FAQ
Co-creator Elise Bowditch's website
Magazine ad for the game
Easter Egg: the developers as clan advisors